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WorldQL

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WorldQL

Multiplayer engine for building games and RL environments

worldql.com
HQ: San Francisco, CA, USA; Remote
1-10
Consumer

Company research

Public company, workplace, funding, and market signals

Updated Jul 29, 2026

Overview

WorldQL is a Boulder-based AI/developer-tools company focused on Dreamlab, a browser-based game engine and collaborative platform for building RL environments and AI evaluation/training systems; it originated as a multiplayer/game backend project and has since shifted toward AI infrastructure.

Primary product

Dreamlab

Founded

2021

Headquarters

Boulder, Colorado, United States

Team size

1-10 employees

Work style

Remote

Industry

Software Development

Sub-industry

AI evaluation and training infrastructure

Offices

Boulder, Colorado, United States
New Castle, Delaware, United States

Business model

B2B software
enterprise services
open-source tooling

Funding

Stage

Seed

Total raised

$500K

Latest round

Seed · Mar 2022

Latest amount

$500K

Seed

Mar 2022 · Y Combinator

$500K

People & investors

Leadership

Jackson Roberts

Founder

Investors

Tapestry VC
Y Combinator

Work & culture

Open-source, browser-first, collaborative, and fast-iteration oriented, with a strong emphasis on AI evaluation and training workflows.

Work style

Remote

Product & market

Pricing

Not publicly disclosed; appears to be direct-sales / contact-for-a-call.

Differentiators

  • —Builds environments up to 10x faster than traditional workflows
  • —Browser-based collaborative editor
  • —Visual version control for environments
  • —OpenEnv-compatible Docker export
  • —Built on web technologies
  • —Supports multi-agent editing and multiplayer environments
  • —Focuses on RL and AI evaluation rather than general-purpose game dev
  • —Supports both humans and AI interacting in the same environment
  • —Open-source components and public GitHub repos

Technology

TypeScript
Deno
Web technologies
Browser-based editor
Rapier physics engine
ZeroMQ
Docker
OpenEnv-compatible containers
Key-value database
Multiplayer networking

Customers

AI labs
AI model vendors
enterprise AI teams
game developers
game studios

Competitors

Coherence
Edgegap
Pockethost
Gameye
Nodecraft

Scale & contact

Estimated revenue

≈$171k estimated annual revenue

Estimated monthly visits

88

hello@worldql.com

Latest news

Introducing OpenMonsters, an open-source multiplayer dungeon for AI evaluation and training

WorldQL blog · Dec 2025

WorldQL announced OpenMonsters, an open-source multiplayer dungeon for AI evaluation and training, and said it showcases Dreamlab for building RL and evaluation environments.

Building a Multiplayer Game Engine With Deno and TypeScript

Dreamlab blog · Sep 2024

Explains Dreamlab’s architecture and positioning as an open-source multiplayer game engine with real-time collaboration, AI assistance, and built-in deployment.

Mammoth has been battle-tested and is now ready for any server to use!

WorldQL blog · Feb 2022

WorldQL described Mammoth v0.73 and its use for synchronizing Minecraft server processes for large player bases before the company shifted focus beyond Minecraft.

How we built an auto-scalable Minecraft server for 1000+ players using WorldQL's spatial database

WorldQL blog · Sep 2021

Early company story describing WorldQL as a real-time, scriptable spatial database for multiplayer games, created to support an auto-scalable Minecraft server.

BlogGitHub organizationLinkedIn company pageMain GitHub repoProduct / Dreamlab environmentsWebsiteX / TwitterY Combinator profile
SourcesOfficial websiteDreamlab / RL environments pageWorldQL blogOpenMonsters postMammoth / Minecraft scaling postMammoth availability postGitHub orgGitHub repoLinkedIn companyY Combinator profileTracxn funding profileProspeo revenue estimate

Jobs and careers at WorldQL

0 jobs at WorldQL

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