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Iliad

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Iliad

Create stylized art, textures, and 3D assets with AI.

iliad.ai
HQ: Pittsburgh, PA, USA
1-10
B2B

Company research

Public company, workplace, funding, and market signals

Updated Jul 30, 2026

Overview

Iliad builds AI-assisted procedural material and texture tools for creative workflows, centered on Aqueduct, a white-box node-based engine for editable procedural materials, plus texture, PBR, and reference-to-texture tools for game, VFX, and design teams.

Primary product

Aqueduct

Founded

2022

Headquarters

Pittsburgh, PA, United States

Team size

1-10

Industry

Technology, Information and Media

Sub-industry

AI-powered procedural material and texture tools

Business model

freemium
subscription
B2B SaaS
API access

Funding

Stage

pre-seed

Total raised

$500K

Latest round

Pre-Seed · Apr 2023

Latest amount

$500K

Pre-Seed

Apr 2023 · Y Combinator

$500K

People & investors

Leadership

Matthew Turnshek

Founder & CEO

Investors

Amino Capital
Decacorn Capital
Y Combinator

Work & culture

Public messaging emphasizes simple, modular, granular, intentional, and fast creative workflows.

Compensation

No public employee compensation bands or salary data found.

Benefits

20 free texture generations/day
Commercial use license on Pro
Unlimited generations on Pro
Full privacy for creations on Pro
Anonymous public gallery for Free plan

Product & market

Pricing

Freemium SaaS with subscription tiers; Pro is $20/month and Studio/API access is available by request.

Differentiators

  • —White-box, transparent, editable procedural graphs
  • —Aqueduct node-based engine with an AI assistant
  • —Seamless tileable texture generation
  • —PBR map generation from textures
  • —Reference-to-texture conversion
  • —High creative control over generation edits
  • —Paid-plan commercial-use license

Technology

Node-based procedural material engine
Claude
Codex

Customers

production studios
game developers
3D artists
VFX teams
design and architecture users

Competitors

Stability AI
Bria
Ideogram
Midjourney
Krea

Scale & contact

Estimated revenue

under $1M

Estimated monthly visits

14.5K

Traffic estimate as of Jul 2026

support@iliad.ai

Latest news

Aqueduct early access and procedural material engine launch

Iliad · Jul 2026

The homepage currently highlights Aqueduct, a white-box, editable node-based procedural material engine that works with agents like Claude and Codex and is rolling out in early access.

Did you know that Iliad makes it easy for creatives to make beautiful seamless textures quickly?

Iliad · Jun 2025

A product update post focused on seamless textures and creative control for texture workflows.

Depth Conditioning release

Matthew Turnshek · Apr 2023

A release post describing depth conditioning for more consistent deep edits and recoloring.

Iliad (YC W23) Remix – Creative crutch for generating game assets

Hacker News · Mar 2023

A Hacker News discussion around Iliad’s YC launch and its concept-art, 2D, and 3D voxel asset generation workflow.

Iliad has launched on YC! We’re building a creative tool for rapidly generating game assets

Matthew Turnshek · Mar 2023

Launch announcement describing Iliad as a tool for rapidly generating game assets such as concept art, 2D assets, and voxel art, with early access signups.

AboutCanvasLinkedIn companyMatthew Turnshek GitHubMatthew Turnshek LinkedInOfficial sitePricingReference to TextureSeamless Texture GeneratorUtilities
SourcesOfficial homepageAboutPricingCanvasSeamless Texture GeneratorReference to TextureUtilitiesLinkedIn company pageMatthew Turnshek LinkedInMatthew Turnshek GitHubY Combinator company pageGetLatka profileThe Company Check profileVCBacked profileTracxn profile

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