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Heroic Labs

Heroic Labs logo

Heroic Labs

Social Infrastructure for Games.

heroiclabs.com
HQ: London, UK
Consumer

Company research

Public company, workplace, funding, and market signals

Updated Jul 29, 2026

Overview

Heroic Labs is a remote-first, founder-led game infrastructure company that builds an open-core stack for social and multiplayer games. Its flagship product is Nakama, alongside Hiro, Satori, and Heroic Cloud; current public listings point to London as the HQ, while some older third-party profiles still show San Francisco-era data.

Primary product

Nakama

Founded

2014

Headquarters

London, United Kingdom

Team size

20-30

Work style

Remote

Industry

Software Development

Sub-industry

Game backend / LiveOps / social infrastructure

Offices

London, United Kingdom

Business model

open-core software
managed cloud SaaS
enterprise/private cloud
professional services / support
training / retainer engagements

Funding

Stage

seed

Total raised

$120K

Latest round

Seed · Aug 2015

Latest amount

$120K

Seed

Aug 2015 · Y Combinator

$120K

People & investors

Leadership

Christopher Molozian

Co-Founder & CEO

Andrei Mihu

Co-Founder & CTO

Mo Firouz

Co-Founder & COO

Alim Jaffer

VP Product

Garo Molozian

Chief Financial Officer

Andy Tran

Head of Developer Relations

Investors

Google Cloud ISV Startup Springboard Program
NEOM Level Up Accelerator
Y Combinator
Y Combinator Demo Day

Work & culture

Product-first, engineering-led, remote-first, and trust-based, with small teams and minimal bureaucracy. The company says engineers can work from anywhere with reliable internet and emphasizes autonomy over manager-heavy process.

Work style

Remote

Compensation

Public job postings advertise competitive salary, unlimited vacation with a required minimum of two weeks off per year, local holidays, yearly company all-hands/getaways, and the ability to choose your own equipment. No public stock, bonus, or visa policy was found.

Benefits

competitive salary
unlimited vacation
minimum 2 weeks off each year
yearly all-hands and getaways
pick your own equipment

Product & market

Pricing

Usage-based Heroic Cloud pricing built around dedicated hardware for Nakama and Satori, with no DAU/MAU/CCU limits; Satori starts at $600/month and support/private-cloud services are quoted separately.

Differentiators

  • —open-source Nakama with an open-core model
  • —single stack covering backend, metagame, LiveOps, and managed cloud
  • —dedicated hardware and no DAU/MAU/CCU limits
  • —private-cloud and enterprise deployment options
  • —support and services from the same engineering team that builds the products
  • —battle-tested at scale with major studios and live games

Technology

Go
TypeScript
Lua
PostgreSQL
Kubernetes
Docker
AWS
Google Cloud
Azure
Stripe
BigQuery
Snowflake
Unity
Unreal Engine

Customers

Loom Games / Pixel Flow
Kwalee
Remedy Entertainment
MADFINGER Games
Invincibles Studio
Lotum
United Soft Media
Bandai Namco Mobile
Gram Games
Team17
Dapper Labs
Paradox Interactive
Halfbrick

Competitors

PlayFab
GameSparks
Epic Online Services
Gamedonia
custom in-house game backends

Scale & contact

Estimated revenue

$1M-$10M

Estimated monthly visits

77.4K

Traffic estimate as of Jun 2026

hello@heroiclabs.com

Latest news

How to Show Up for a Studio: Gray Zone Warfare and the Supporter Preview

Heroic Labs · May 2026

Describes a complex player-state migration for MADFINGER’s Gray Zone Warfare Supporter Preview and shows Heroic Labs providing hands-on cloud engineering support.

Heroic Labs Celebrates Pixel Flow, the Breakout Hit with 10M+ Players from Loom Games

Heroic Labs · Mar 2026

Highlights Pixel Flow’s 10M+ players and notes Heroic Labs powers its backend; also mentions Scopely’s majority stake in Loom as a broader industry signal.

More Nakama Console Updates: More Power for Your Team

Heroic Labs · Jan 2026

Adds console UX and audit-log improvements, player-state import/export, and easier collaboration for support and backend teams.

Heroic Cloud 2.0: Infrastructure for Multi-Game Studios

Heroic Labs · Jan 2026

Introduces Heroic Cloud 2.0 with multi-title organization, SSO/SAML, directory sync, granular teams/permissions, API-driven workflows, and a staged rollout for existing customers.

Heroic Labs Celebrates the Launch of FBC: Firebreak, a three-player Co-op Shooter from Remedy Entertainment

Heroic Labs · Jun 2025

Details Heroic Labs’ role in Remedy’s multiplayer launch, including Hiro implementation, matchmaking, Satori LiveOps, and custom networking support.

About / TeamBlogCareers / Open positionsCustomersForumGitHubLinkedIn companyNakama docsPricingX / Twitter
SourcesHeroic Labs AboutHeroic Labs PricingHeroic Labs CustomersHeroic Labs BlogHeroic Labs Nakama docsHeroic Labs Hiro docsHeroic Labs GitHub orgY Combinator company pageY Combinator jobsHeroic Labs LinkedIn company pageHeroic Labs forumCB Insights financialsVentureBeat launch coverage

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