Fever announced its acquisition of DICE, combining Fever’s discovery/audience platform with DICE’s fan-first live-music ticketing platform. Deal terms were not disclosed.
SourcePublic company, workplace, funding, and market signals
Updated Aug 5, 2026
Fever Labs Inc. (FeverUp) is a private, New York-headquartered live-entertainment technology company. Its consumer discovery and ticketing platform helps people find and book cultural, sporting, musical, immersive, and other local experiences, while giving promoters, venues, brands, and cultural institutions discovery, ticketing, audience, and event-technology tools. Fever says it operates in 40+ countries and reached roughly 300 million people through its discovery platform and media in the year before June 2025.
Primary product
Fever: a mobile/web live-experience discovery, personalization, promotion, and ticketing marketplace, supplemented by Fever Originals and B2B tools for event producers, venues, promoters, brands, and cultural institutions.
Founded
2014
Headquarters
New York, New York, United States (50 Greene Street, 3rd Floor).
Team size
1,001–5,000 (Crunchbase); third-party estimates range from about 3,954 in 2025 to 5,478 as of June 2026.
Work style
Flexible
Industry
Software / application software
Sub-industry
Live-entertainment discovery, event ticketing, digital media, and event technology
Offices
Business model
Stage
Late-stage, private, PE/growth-backed unicorn; databases classify the latest financing as Series E or an equity/growth round.
Total raised
$561M
Latest round
Equity funding / Series E (database classification) · Jun 2025
Latest amount
$100M
Equity funding / Series E classification
Jun 2025 · L Catterton and Point72 Private Investments
Leadership
Co-founder and CEO
Founders
Alexandre Perez Casares
Co-founder
Francisco Hein
Co-founder; reported CMO
Pep Gomez
Co-founder and board member
Public engineering recruiting material describes a high-growth, fast-paced, ownership-oriented, product-impact culture emphasizing scalability, reliability, experimentation, collaboration with Product and Data, mentoring, and shipping end-to-end. The available evidence is primarily job-ad language rather than an independently verified employee survey.
Work style
Flexible
Compensation
Public job material reviewed did not provide dependable salary bands. It signals professional-development support and location-specific flexibility, but not a company-wide compensation policy.
Benefits
Pricing
Consumer-facing event-by-event ticket pricing; Fever earns transaction/marketplace and event-promotion revenue. Pricing varies by experience and location; Fever Club provides loyalty benefits. B2B pricing is not publicly disclosed.
Differentiators
Estimated revenue
Approximately $275.5M–$724M annually, depending on source and definition: one company-profile estimate gives $275.5M, while GetLatka estimates $724M for 2025. These are third-party estimates, not audited company disclosures.
Fever announced its acquisition of DICE, combining Fever’s discovery/audience platform with DICE’s fan-first live-music ticketing platform. Deal terms were not disclosed.
SourcePitchBook reports Fever completed a buyout of Atom Tickets. The available source does not provide transaction terms.
SourceFever’s latest financing was described as over $100 million from L Catterton, Point72 Private Investments, and existing investors. The company stated 2024 was EBITDA-profitable and that revenue was more than 20 times pre-pandemic levels; exact revenue was not disclosed.
Fever Newsroom · Jun 2025
Fever announced its acquisition of DICE, which had more than 10M monthly active fans and operations across eight countries.
Fever Newsroom · Jun 2025
Fever announced more than $100M of equity funding from L Catterton, Point72 Private Investments, and existing investors; it cited 40+ countries, 300M annual reach, 20x pre-pandemic revenue growth, and full-year EBITDA profitability.
Music Business Worldwide · Jun 2025
Independent coverage contextualized the 2025 financing, Fever’s reported $1.8B prior valuation, earlier Goldman Sachs rounds, 200M monthly users cited at the time, and 20x revenue growth claim.
588 jobs at FeverUp
Jan 2023 · Goldman Sachs
Jan 2022 · Goldman Sachs Investment Partners
Aug 2019 · Rakuten
Jul 2018
Jan 2015
May 2014
Technology
Customers
Competitors