Diversion blog · Jun 2026
Official product update noting a redesigned app, permanent file/history obliteration, Unity Asset Store availability, whitespace diffs, and stronger branch protection.
A scalable, cloud-native Perforce and Git alternative
Public company, workplace, funding, and market signals
Diversion is a cloud-native version control system for game developers and other creative teams, built to manage code plus large binary assets with real-time collaboration and no server management. Public sources do not show a company phone number.
Primary product
Cloud-native version control for large codebases and binary assets (with Unreal and Unity integrations)
Founded
2021
Headquarters
San Francisco, United States
Team size
11-50 employees
Industry
Technology, Information and Internet
Sub-industry
Version control / source code management for game development and creative workflows
Offices
0 jobs at Diversion
Check back later for new openings
Business model
Stage
Seed
Total raised
$12.1M
Latest round
Seed · Jun 2025
Latest amount
$4.5M
Leadership
Co-Founder, CEO
Egal Lazarev
Co-Founder, CTO
Head of Engineering
Head of Product
Head of HR
Investors
Mission-driven and product/engineering-heavy, with a strong focus on creative-industry workflows, fast iteration, collaboration, and reducing infrastructure friction. Public profiles suggest a distributed team across Israel, the U.S., and Spain.
Compensation
No public employee compensation data found. Public product pricing is per-user SaaS, with Pro at $25/user/month and Studio at $35/user/month.
Pricing
Per-user SaaS subscriptions with a free Indie tier, a free Education tier, and custom enterprise pricing; storage is metered separately.
Differentiators
Technology
Customers
Competitors
Estimated revenue
≈$2.3M ARR (GetLatka estimate, updated 2025-04-10)
Estimated monthly visits
75.4K
Traffic estimate as of Mar 2025
Diversion blog · Jun 2026
Official product update noting a redesigned app, permanent file/history obliteration, Unity Asset Store availability, whitespace diffs, and stronger branch protection.
Diversion blog · May 2026
Official benchmark post claiming Diversion outperformed GitHub on commit throughput in a head-to-head test and arguing that AI-agent workflows increase the need for scalable version control.
Diversion events/news · Jan 2026
Official event listing saying Diversion is sponsoring Global Game Jam 2026 and offering creators a 50% discount.
Diversion news · Nov 2025
Official partnership announcement saying CG Pro students get free access to Diversion during studies and eligible graduates receive discounts; highlights Unreal-focused education and training collaboration.
GamesBeat · May 2025
Reports Diversion raised $12M total, with a most recent $4.5M seed+ round led by Konvoy; frames the company as a GitHub-for-game-development platform for large-scale creative workflows.