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Dioxus Labs

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Dioxus Labs

Web, Desktop, and Mobile apps with one codebase in Rust

dioxuslabs.com
1-10
B2B

Company research

Public company, workplace, funding, and market signals

Updated Jul 30, 2026

Overview

Dioxus Labs is the San Francisco-based company behind Dioxus, an open-source Rust framework for building cross-platform web, desktop, and mobile apps from a single codebase. Public materials position it as a developer-tools company that is moving toward a paid deploy platform and enterprise tools.

Primary product

Dioxus

Founded

2023

Headquarters

San Francisco, California, United States

Team size

1-10

Industry

Software Development

Sub-industry

Application Development Software

Offices

San Francisco, California, United States
San Francisco, 94102, United States

Business model

Open-source software framework
Paid deployment platform (planned/under development)
Enterprise support and contracts
Corporate sponsorships and open-source donations

Funding

Stage

seed

Total raised

$625K

Latest round

Seed Round · Sep 2023

Latest amount

$125K

Seed Round

Sep 2023

$125K

Pre-Seed Round

Jun 2023

$500K

Non-equity assistance

Apr 2023 · GitHub Accelerator

$20K

People & investors

Leadership

Jonathan Kelley

Founder & CEO

Investors

Eight Capital Group
Futurewei
GitHub Accelerator
Parcel B
Pioneer Fund
Satellite.im
Y Combinator

Work & culture

Developer-focused, open-source, ambitious, and community-driven. Public messaging emphasizes ergonomics, performance, rapid iteration, and support through Discord/GitHub.

Compensation

Public YC hiring data for a Founding Rust Engineer showed $125K-$150K base salary plus 0.50%-3.00% equity.

Product & market

Pricing

Open-source core with planned paid deployment platform and enterprise tools; also supported by sponsorships and contracts.

Differentiators

  • —Single Rust codebase for web, desktop, and mobile
  • —Fullstack server functions and backend integration
  • —Live hot-reloading and subsecond hot-patching
  • —Signals-based reactive state management
  • —Native GPU renderer / Blitz
  • —Zero-config CLI bundling and deployment workflow
  • —Type-safe Rust developer experience

Technology

Rust
WebAssembly
Axum
WGPU
Taffy
Stylo
Vello
HTML/CSS
Signals-based state management
Tailwind CSS

Customers

Airbus
European Space Agency
Huawei
Satellite.im
System76
GitHub

Competitors

Flutter
React Native
Electron
Apple native toolkits
Google native toolkits

Scale & contact

Estimated revenue

$171K-$330K estimated annual revenue

Estimated monthly visits

53.6K

Traffic estimate as of Jun 2026

Latest news

Dioxus v0.8.0-alpha.0

GitHub · May 2026

First release in the 0.8 series; introduces breaking internal API changes plus quality upgrades to Dioxus Native, incremental rendering, custom elements, and more.

Dioxus v0.7.6

GitHub · Apr 2026

Bug-fix release that was described as the final 0.7 release before the repo moved into breaking changes for 0.8.

Dioxus 0.8 Roadmap

GitHub Discussions · Nov 2025

Roadmap for Dioxus 0.8 focused on native APIs, cross-platform compatibility, Dioxus Deploy, and extracting the DX CLI into its own repository.

Dioxus v0.7.0

GitHub · Oct 2025

Major 0.7 release with Subsecond hot-patching, Dioxus Native, Axum-powered fullstack, WASM splitting, stores, and first-party primitives.

Going fulltime on Dioxus

Dioxus Labs blog · May 2023

Jonathan Kelley announced going full time on Dioxus Labs, with support from Futurewei, Satellite.im, and GitHub Accelerator, and described the plan to build sustainable enterprise and deploy offerings.

BlogDiscordFounder LinkedInGitHub orgLinkedIn companyMain repoOfficial websiteX / TwitterYC careersYC company
SourcesOfficial websiteBlogBlog: Going full timeDocs / LearnGitHub orgMain repoLinkedIn companyJonathan Kelley LinkedInYC companyYC jobsDiscordX / Twitter

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