Star · Jul 2026
Current product positioning page explaining Star as an AI game generator with built-in multiplayer hosting, leaderboards, export options, and model tiers including Fast, Pro, Ultra, and Workhorse.
Make games with AI - no coding required
Public company, workplace, funding, and market signals
Updated Jul 29, 2026
Star is a YC-backed AI game creation platform from SolStar Inc. that turns plain-English prompts into playable, hosted browser games with multiplayer, leaderboards, and export options.
Primary product
AI browser game generator and game creation platform
Founded
2021
Headquarters
Springfield, MO, United States
Team size
1-10
Work style
Remote
Industry
Technology, Information and Internet
Sub-industry
AI-powered game creation platform
Offices
0 jobs at Star
Check back later for new openings
Business model
Stage
Seed
Total raised
$125K
Latest round
Seed · Jun 2022
Latest amount
$125K
Jun 2022 · Y Combinator
Leadership
Founder & CEO
Investors
Early-stage, scrappy, fast-moving, and founder-led; public roles emphasize direct work with the founder, rapid iteration, and testing across devices.
Work style
Remote
Visa sponsorship
Limited
Compensation
Public internship roles pay $20/hour, are remote (US), typically run about 10-20 hours/week, and start as a 2-month contract that can be renewed.
Benefits
Pricing
Freemium with paid creator plans starting at $20/month plus usage-based credits; playing, watching, and sharing are free, and in-game item sales include a 70% revenue share to creators.
Differentiators
Technology
Customers
Competitors
Estimated monthly visits
41.3K
Traffic estimate as of Jul 2026
Star · Jul 2026
Current product positioning page explaining Star as an AI game generator with built-in multiplayer hosting, leaderboards, export options, and model tiers including Fast, Pro, Ultra, and Workhorse.
Star · Jul 2026
Homepage update describing the core workflow, shareable URLs, multiplayer rooms, leaderboard support, and pricing starting at $20/mo, along with claims that the platform has shipped thousands of games.
Ryan Endacott · Mar 2026
Founder write-up on the Star SDK and how AI agents interacted with it, including the motivation for the SDK, deployment workflow, and the product’s focus on AI-agent-friendly developer experience.
Star blog · Mar 2026
Technical blog post describing Star’s sprite-generation pipeline using Gemini 3.1 Flash via fal.ai, green-screen cleanup, frame extraction, and reference-image consistency for game assets.